procreate / cinema 4d / illustrator / photoshop
character designs and enemy designs
final logo + development
Their first iteration came in the form of vinyl toys. Obviously as with any successful game (whether made or not made yet), consumers seek out merchandise. Pictured above are the character models that made the first pass. They closely resemble their digital counterparts.
Featured above is the packaging. The figures come in a tube that resembles a tree stump. The colors relating to the faction-based grouping of the game. The blue insert that cradles the figures has a collapsable interior so short characters are able to be seen through the window.
The next stepĀ is to begin modeling, rigging, and animating the characters to create cut scenes, advertisements, and other content to present the overall idea of the game.
Below are some concept illustrations of game environments.
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